FAQ: Blender How To Export To Substance Painter?

Can you use substance painter with blender?

Finally, it’s here: the famed Blender plugin! Starting today, you can access your Substance materials directly inside Blender. Install the new Substance 3D add-on for Blender just like you would install any other plugin! Once that is done, you’ll be able to see a new Substance 3D tab in Shader editor and the 3D view.

How do I export a substance painter?

Once a project is ready, go to the File menu and choose Export Textures to open the export window. This new window will allow to export the content of a project as image files.

How do I upload a model to substance painter?

Import and prepare the OBJ file in Substance Painter

  1. Create a new Substance Painter project by clicking File > New.
  2. In the New project dialog, click Select to choose a mesh.
  3. Select the OBJ file that you exported from Maya, and then click Open.
  4. In the New project window, click OK.

Are substance painters free?

Normally, Substance Painter is only available by subscription licensing, but one can potentially use some special cases to try it out free of charge, depending on your situation.

What files can you import into substance painter?

See below for a list of supported mesh file formats.

  • .abc (Alembic)
  • .dae (Collada)
  • .fbx (Autodesk FBX)
  • .gltf (GL Transmission Format)
  • .obj (Wavefront OBJ)
  • .ply (Stanford Triangle Format)
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How do you export a substance?

Navigate to Substance Painter and in the top menu click File > Import:

  1. An Import Resources dialog will open:
  2. Current Session: This location will be a temporary import that will only exist during this session of Substance Painter.

How do I export mesh?

To export a mesh, right-click on the mesh and select Export. The Export Mesh Parts window will appear: The Export clipped mesh option is only available for meshes that are clipped to a boundary. If the quality of the mesh produced is not acceptable, clip the mesh as described in Clipping a Mesh, then export the mesh.

Is OBJ or FBX better for substance painter?

obj, tweak the modifiers and options as needed, and it is guaranteed to work. You can try. fbx, and it will likely work as well, but if you have anything else going on (such as animations or shapes) then things get a little more iffy.

How do you import multiple meshes into a substance painter?

In short, you cannot add multiple meshes to a single Painter session. You have to open it up as one OBJ (or FBX). That means you need to “assemble” your composition in a 3D modeling tool first. Assign materials to as-needed to your mesh before exporting it.

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